Monday, December 10, 2012

Ammunition Codes

Ammunition

Item

Code

.308 Caliber Round 0006B53C
.32 Caliber Round 000207F7
.44 Round Magnum 0002937E
10mm Round 00004241
5.56mm Round 00004240
5mm Round 0006B53D
Alien Powercell 00029364
BB - Ammo 0002935B
Bottlecap Mines 0000433A
Dart 0002936E
Electron Charge Pack 000615AF
Electron Charge Pack 0006B53E
Energy Cell 00020772
Flamer Fuel 00029371
Frag Grenades 00004330
Frag Mines 0000433C
Mesmetron Power Cell 0006A80D
Microfusion Cell 00004485
Mini Nuke 00020799
Missile 000B8791
Missile 0005F706
Missile 00078CC5
Missiles 00029383
Pulse Grenades 00004331
Railway Spikes 00029384
Shotgun Shell 00028EEA
Sonic Energy 00056634

Sunday, December 9, 2012

Inventory Console Commands

player.additem <base_id> <amount>

  • add item to your inventory, at full health
  • Example: player.additem CB547 1 - add one Vengeance to your inventory with full health

player.additemhealthpercent <base_id> <amount> <quality>

  • add item to your inventory, with a specified condition
  • Quality should be given in decimal form
  • Example: player.additemhealthpercent 432E 1 .50
    • will add 1 Gatling Laser at 50% to the player's inventory

player.removeitem <base_id> <amount>

  • remove item from your inventory; useful to get rid of useless quest items.

player.srm

  • Show Repair Menu for the player
  • Allows items to be repaired using the player's Repair skill as though the player were a merchant
  • Caps are required to repair items as for merchant repair, but they are paid to the player, resulting in no net transfer of caps

player.showinventory or player.inv

  • Lists Inventory with object IDs
  • Suitable for use withplayer.removeitem

player.equipitem <object_id>

  • equip item from your inventory
  • useful for equipping items that don't appear in pip-boy inventory.

player.setweaponhealthperc

  • Changes the currently held weapon's health

player.setweaponhealthperc

  • Example: player.setweaponhealthperc 80 Will change the current weapon's health to 80%.

Friday, December 7, 2012

What to do with power at HELIOS One


Options and Results
  • Activate the Archimedes I defense system + chose option 5 (overload) for the power grid,
    • Horns will blare and a warning will play about the imminent weapon test
    • Shortly thereafter everything grinds to a halt
    • If the player is trusted by Ignacio Rivas, they can now go talk to him to receive awards. Otherwise the quest ends.
  • Activate the Archimedes I defense system + options 1-4 for the power grid
    • The horns blare and warnings sound, and this time everything works perfectly
    • All of the NCR troops in the area of the plant (inside and out) are obliterated in a massive display of pyrotechnics
    • The quest ends and the player gains NCR infamy
    • Fantastic and Ignacio Rivas will not have been killed, but will refuse to talk to the player
    • If the player goes away for two days after this and returns, the plant will be occupied by Caesar's Legion, who have stepped in to fill the void 
  • Do not activate Archimedes I, but has chosen any power grid option, the plant powers up
    • If the player chose anything other than option 1, and is not trusted by Ignacio Rivas, the quest will end. 
    • Option 1 (McCarran and the Strip)
      • Talk to Fantastic, who will be thrilled, claim all the credit, and give the player nothing
      • The player will gain a lot of NCR reputation. 
    • Option 2 (Fremont and Westside), and are trusted by Ignacio Rivas
      • Talk to him to get 3 Stimpaks, 2 Doctor's bags, and a moderate amount of Followers of the 
      • Apocalypse reputation
    • Option 3 (Full Region), and trusted by Ignacio Rivas
      • Talk to him to get a Big Book of Science, 3 Stimpaks, 2 Doctor's bags, and a large amount ofFollowers of the Apocalypse reputation 
    • Option 4 (Archimedes II), and trusted by Ignacio Rivas
      • Talk to him to get a 2 Stimpaks, a Doctor's bag, and a small amount of Followers of the Apocalypse reputation 
    • If the player selected option 5 (Full Region, Emergency Output Level), and are trusted by Ignacio Rivas, they can talk to him to get 3 Stimpaks, 2 Doctor's bags, and no reputation gain. 
  • The player gains 350 xp for powerup the system.